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V-ART
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| A coordinated movement of joints in an articulated body | |
| Parser and loader for xml files that describe an Action | |
| Animations. Transformations acting through time. Abstract class | |
| A coordinated movement of joints in an articulated body | |
| Parser and loader for xml files that describe an JointAction | |
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| Axis aligned bounding box | |
| An object that is activated in a callback-like scheme | |
| Virtual camera | |
| RGBA color representation | |
| An object that modifies noisy dof movers | |
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| Controller for DOF movement | |
| Noisy Controller for DOF movement | |
| Provides pretty errors messages for Xerces | |
| A File is a system indepentend representation for methods that work with files | |
| Inverse Kinematic Chain | |
| Action Initializer | |
| Interpolator representation | |
| Hermite Spline interpolation | |
| Linear interpolation | |
| Smooth (sine function) interpolator | |
| An interpolator for natural joint movement | |
| Smooth (sine function) interpolator with range | |
| Controllers for joint movement | |
| A scene node operator that collects nodes of some kind | |
| Material properties for graphical objects | |
| A "Memory Object" is a V-ART object that has some memory allocation attributes, allowing V-ART to auto deallocate its memory space | |
| Degree Of Freedom - basic component of a Joint | |
| Base class for objects that compose a scene graph | |
| An scene node that is associated with a shape | |
| A cone | |
| A paramteric curve in 3D/4D space | |
| A Bezier curve | |
| A cylinder or cone | |
| A graphical point | |
| Graphical object made of polygon meshes | |
| A box | |
| A PolyLine is a sequence of lines, defined by a list of points | |
| A sphere | |
| Represents a light source | |
| Point light source | |
| Spot Light representation | |
| Geometric transformations | |
| Representation of joints | |
| A joint with two rotational degrees of freedom | |
| FixMe: This class is not implementated yet | |
| FixMe: This class is not implementated yet | |
| FixMe: This class is not implementated yet | |
| A joint with three rotational degrees of freedom | |
| A joint with one rotational degrees of freedom | |
| A mesh is part of an graphical object, in which faces are made of vertices according to some rule of formation | |
| A modifier controls how one DOF influences other DOF | |
| A SNLocator that is used to find an object by its pick name | |
| Abstract class that provides a common base for point and vector classes | |
| Points and vectors using homogeneous coordinates | |
| A set of objects, lights and cameras | |
| Scene Graph Path | |
| Objects that process scene nodes | |
| A scene node operator that collects nodes of some kind | |
| Scene Node Locator – used to find a particular object in the scene graph | |
| Locates a SceneNode by its memory address | |
| Locates a SceneNode by its description | |
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| Class for auto conversion from Xerces strings to C strings | |
| 2D image to use as texture | |
| Elapsed time representation | |
| Class for auto conversion from C strings to Xerces strings | |
| Basic methods for reading XML files | |
| Parser and loader for xml files that describe an Action | |
| Parser and loader for xml files that describe an JointAction | |
1.8.6