V-ART
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![]() ![]() | A coordinated movement of joints in an articulated body |
![]() ![]() ![]() | Parser and loader for xml files that describe an Action |
![]() ![]() | Animations. Transformations acting through time. Abstract class |
![]() ![]() ![]() | A coordinated movement of joints in an articulated body |
![]() ![]() ![]() ![]() | Parser and loader for xml files that describe an JointAction |
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![]() ![]() | Axis aligned bounding box |
![]() ![]() | An object that is activated in a callback-like scheme |
![]() ![]() | Virtual camera |
![]() ![]() | RGBA color representation |
![]() ![]() | An object that modifies noisy dof movers |
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![]() ![]() | Controller for DOF movement |
![]() ![]() ![]() | Noisy Controller for DOF movement |
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![]() ![]() ![]() | Provides pretty errors messages for Xerces |
![]() ![]() | A File is a system indepentend representation for methods that work with files |
![]() ![]() | Inverse Kinematic Chain |
![]() ![]() | Action Initializer |
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![]() ![]() | Interpolator representation |
![]() ![]() ![]() | Hermite Spline interpolation |
![]() ![]() ![]() | Linear interpolation |
![]() ![]() ![]() | Smooth (sine function) interpolator |
![]() ![]() ![]() ![]() | An interpolator for natural joint movement |
![]() ![]() ![]() ![]() | Smooth (sine function) interpolator with range |
![]() ![]() | Controllers for joint movement |
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![]() ![]() ![]() | A scene node operator that collects nodes of some kind |
![]() ![]() | Material properties for graphical objects |
![]() ![]() | A "Memory Object" is a V-ART object that has some memory allocation attributes, allowing V-ART to auto deallocate its memory space |
![]() ![]() ![]() | Degree Of Freedom - basic component of a Joint |
![]() ![]() ![]() | Base class for objects that compose a scene graph |
![]() ![]() ![]() ![]() | An scene node that is associated with a shape |
![]() ![]() ![]() ![]() ![]() | A cone |
![]() ![]() ![]() ![]() ![]() | A paramteric curve in 3D/4D space |
![]() ![]() ![]() ![]() ![]() ![]() | A Bezier curve |
![]() ![]() ![]() ![]() ![]() | A cylinder or cone |
![]() ![]() ![]() ![]() ![]() | A graphical point |
![]() ![]() ![]() ![]() ![]() | Graphical object made of polygon meshes |
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![]() ![]() ![]() ![]() ![]() ![]() | A box |
![]() ![]() ![]() ![]() ![]() | A PolyLine is a sequence of lines, defined by a list of points |
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![]() ![]() ![]() ![]() ![]() | A sphere |
![]() ![]() ![]() ![]() | Represents a light source |
![]() ![]() ![]() ![]() ![]() | Point light source |
![]() ![]() ![]() ![]() ![]() | Spot Light representation |
![]() ![]() ![]() ![]() | Geometric transformations |
![]() ![]() ![]() ![]() ![]() | Representation of joints |
![]() ![]() ![]() ![]() ![]() ![]() | A joint with two rotational degrees of freedom |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | FixMe: This class is not implementated yet |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | FixMe: This class is not implementated yet |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | FixMe: This class is not implementated yet |
![]() ![]() ![]() ![]() ![]() ![]() | A joint with three rotational degrees of freedom |
![]() ![]() ![]() ![]() ![]() ![]() | A joint with one rotational degrees of freedom |
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![]() ![]() | A mesh is part of an graphical object, in which faces are made of vertices according to some rule of formation |
![]() ![]() | A modifier controls how one DOF influences other DOF |
![]() ![]() | A SNLocator that is used to find an object by its pick name |
![]() ![]() | Abstract class that provides a common base for point and vector classes |
![]() ![]() ![]() | Points and vectors using homogeneous coordinates |
![]() ![]() | A set of objects, lights and cameras |
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![]() ![]() | Scene Graph Path |
![]() ![]() | Objects that process scene nodes |
![]() ![]() ![]() | A scene node operator that collects nodes of some kind |
![]() ![]() ![]() | Scene Node Locator – used to find a particular object in the scene graph |
![]() ![]() ![]() ![]() | Locates a SceneNode by its memory address |
![]() ![]() ![]() ![]() | Locates a SceneNode by its description |
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![]() ![]() | Class for auto conversion from Xerces strings to C strings |
![]() ![]() | 2D image to use as texture |
![]() ![]() | Elapsed time representation |
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![]() ![]() | Class for auto conversion from C strings to Xerces strings |
![]() ![]() | Basic methods for reading XML files |
![]() ![]() ![]() | Parser and loader for xml files that describe an Action |
![]() ![]() ![]() | Parser and loader for xml files that describe an JointAction |
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