V-ART
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Locates a SceneNode by its memory address. More...
#include <addresslocator.h>
Public Member Functions | |
AddressLocator (const SceneNode *targetPtr) | |
virtual void | OperateOn (const SceneNode *nodePtr) |
Process given node. More... | |
Public Member Functions inherited from VART::SNLocator | |
SNLocator () | |
virtual | ~SNLocator () |
bool | NotFinished () const |
Indicates whether the traversal has not finished. More... | |
bool | Finished () const |
Indicates whether the traversal has finished. More... | |
const SGPath & | Path () const |
Returns the path to target node. More... | |
void | AddNodeToPath (SceneNode *nodePtr) |
Adds a node to internal Path. More... | |
virtual void | Reset () |
Reverts to initial state. More... | |
const SceneNode * | LocatedNode () const |
Returns the located node. More... | |
Public Member Functions inherited from VART::SNOperator | |
virtual | ~SNOperator () |
Protected Attributes | |
const SceneNode * | targetAddress |
Protected Attributes inherited from VART::SNLocator | |
bool | notFinished |
Indicates whether the locator has found the target node. More... | |
SGPath | path |
const SceneNode * | nodePtr |
Locates a SceneNode by its memory address.
FixMe: Put Detailed description here
Definition at line 15 of file addresslocator.h.
VART::AddressLocator::AddressLocator | ( | const SceneNode * | targetPtr | ) |
Definition at line 11 of file addresslocator.cpp.
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virtual |
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protected |
Definition at line 27 of file addresslocator.h.