V-ART
addresslocator.cpp
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1 
5 #include "vart/addresslocator.h"
6 #include "vart/scenenode.h"
7 
8 #include <iostream>
9 using namespace std;
10 
11 VART::AddressLocator::AddressLocator(const SceneNode* targetPtr) : targetAddress(targetPtr)
12 {
13 }
14 
15 //virtual
17 {
18  if (nodePtr == targetAddress)
19  notFinished = false;
20 }
Base class for objects that compose a scene graph.
Definition: scenenode.h:25
virtual void OperateOn(const SceneNode *nodePtr)
Process given node.
Header file for V-ART class "SceneNode".
AddressLocator(const SceneNode *targetPtr)