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source
addresslocator.cpp
Go to the documentation of this file.
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#include "
vart/addresslocator.h
"
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#include "
vart/scenenode.h
"
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#include <iostream>
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using namespace
std;
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VART::AddressLocator::AddressLocator
(
const
SceneNode
* targetPtr) : targetAddress(targetPtr)
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{
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}
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//virtual
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void
VART::AddressLocator::OperateOn
(
const
SceneNode
* nodePtr)
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{
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if
(nodePtr == targetAddress)
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notFinished =
false
;
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}
VART::SceneNode
Base class for objects that compose a scene graph.
Definition:
scenenode.h:25
VART::AddressLocator::OperateOn
virtual void OperateOn(const SceneNode *nodePtr)
Process given node.
Definition:
addresslocator.cpp:16
scenenode.h
Header file for V-ART class "SceneNode".
addresslocator.h
VART::AddressLocator::AddressLocator
AddressLocator(const SceneNode *targetPtr)
Definition:
addresslocator.cpp:11
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