1 #ifndef VART_REFSYSTEM_H
2 #define VART_REFSYSTEM_H
22 virtual bool DrawInstanceOGL()
const;
virtual VART::SceneNode * Copy()
Base class for objects that compose a scene graph.
virtual void ComputeBoundingBox()
Computes the bounding box.
Header file for V-ART class "GraphicObj".
Header file for V-ART class "SceneNode".
An scene node that is associated with a shape.