5 #ifndef VART_TRANSFORM_H
6 #define VART_TRANSFORM_H
99 void MakeScale(
double sX,
double sY,
double sZ);
174 bool Zero(
const double& n) {
return (fabs(n) < 0.0000001); }
Base class for objects that compose a scene graph.
Points and vectors using homogeneous coordinates.
Header file for V-ART class "SceneNode".
Axis aligned bounding box.
Header file for V-ART class "Point4D".