34             Point4D(
double x, 
double y, 
double z, 
double w = 1.0);
 
   78             double GetX()
 const { 
return vetCoord[0]; }
 
   79             double GetY()
 const { 
return vetCoord[1]; }
 
   80             double GetZ()
 const { 
return vetCoord[2]; }
 
   81             double GetW()
 const { 
return vetCoord[3]; }
 
   86             const double* 
VetXYZW()
 const { 
return vetCoord; }
 
  112             void SetX(
double x) { vetCoord[0] = x; }
 
  113             void SetY(
double y) { vetCoord[1] = y; }
 
  114             void SetZ(
double z) { vetCoord[2] = z; }
 
  115             void SetW(
double w) { vetCoord[3] = w; }
 
  116             void SetXY(
double x, 
double y);
 
  117             void SetXYZ(
double x, 
double y, 
double z);
 
  118             void SetXYZW(
double x, 
double y, 
double z, 
double w);
 
  166             float WeightedSum() 
const;
 
double AngleTo(const Point4D &p) const 
Computes the angle up to p. 
bool ZThenXLess(const Point4D &p) const 
Points and vectors using homogeneous coordinates. 
double Length() const 
Returns the vector's length. 
static tCompareOper operatorLess
Points to the operator to use within operator<. 
static const Point4D & Y()
The Y vector (0,1,0,0). 
friend std::ostream & operator<<(std::ostream &output, const Point4D &p)
Output operator. 
Point4D operator-() const 
Header file for V-ART class "Point". 
void operator*=(double escalar)
void Normalize()
Normalizes the point/vector. 
static float yWeight
Weight of the Y coordinate for Weighted comparisons. 
Point4D operator+(const Point4D &vector) const 
Addition for point and vector (or vice versa). 
static const Point4D & Z()
The Z vector (0,0,1,0). 
bool YThenZLess(const Point4D &p) const 
Point4D operator/(double escalar) const 
bool LexicographicalLess(const Point4D &p) const 
Verifies whether a point is less than other by looking at coordinates in lexicographical (x...
Point4D CrossProduct(const Point4D &p) const 
Computes the cross product between "this" and "p". 
void SetXYZ(double x, double y, double z)
bool WeightedLess(const Point4D &p) const 
static float xWeight
Weight of the X coordinate for Weighted comparisons. 
bool operator!=(const Point4D &point) const 
bool operator==(const Point4D &point) const 
bool XThenZLess(const Point4D &p) const 
Verifies whether a point is less then other by looking at coordinates X, then Z only. 
void operator=(const Point4D &point)
static const Point4D & X()
The X vector (1,0,0,0). 
static float zWeight
Weight of the Z coordinate for Weighted comparisons. 
static const Point4D & DOWN()
The (0,-1,0,0) vector. 
bool operator<(const Point4D &p) const 
Checks whether a point is "less then" other. 
static double delta
Maximum difference for equality. 
bool AlmostEqual(const Point4D &v) const 
Check if vector is almost equal to some other vector. 
bool ZThenYLess(const Point4D &p) const 
static const Point4D & ORIGIN()
The (0,0,0,1) point. 
void SetXYZW(double x, double y, double z, double w)
double DotProduct(const Point4D &p) const 
Computes the dot product between "this" and "p". 
Abstract class that provides a common base for point and vector classes. 
const double * VetXYZW() const 
Returns vertex coordinates as a pointer to 4 doubles. 
bool YThenXLess(const Point4D &p) const 
void operator+=(const Point4D &vector)
Point4D operator*(double escalar) const 
Point4D()
Creates the (0,0,0,1) point. 
void SetXY(double x, double y)
bool WeightedGreater(const Point4D &p) const 
double GenericAngleTo(const Point4D &p) const