- Class VART::Action
- Please use JointAction.
- Member VART::BiaxialJoint::SetAductionTo (float value)
- Spelling has been corrected to SetAdductionTo.
- Member VART::Cone::ShowBottom (bool yesno)
- Use SetPartsVisibility or TogglePartsVisibilty instead.
- Member VART::Cone::ShowBottom ()
- Use GetPartsVisibility instead.
- Member VART::Cone::ShowSide ()
- Use GetPartsVisibility instead.
- Member VART::Cone::ShowSide (bool yesno)
- Use SetPartsVisibility or TogglePartsVisibilty instead.
- Member VART::Cylinder::ShowBottom (bool yesno)
- Use SetPartsVisibility or TogglePartsVisibilty instead.
- Member VART::Cylinder::ShowBottom ()
- Use GetPartsVisibility instead.
- Member VART::Cylinder::ShowSide ()
- Use GetPartsVisibility instead.
- Member VART::Cylinder::ShowSide (bool yesno)
- Use SetPartsVisibility or TogglePartsVisibilty instead.
- Member VART::Cylinder::ShowTop (bool yesno)
- Use SetPartsVisibility or TogglePartsVisibilty instead.
- Member VART::Cylinder::ShowTop ()
- Use GetPartsVisibility instead.
- Member VART::MeshObject::GetVertexMedia ()
- This method has a wrong name, wrong description, returns a point by copy and is inefficient. The geometric centroid, also known as "center of mass" is the average of all vertices.
- Member VART::MeshObject::MakeBox (double minX, double maxX, double minY, double maxY, double minZ, double maxZ)
- Use VART::Box.
- Class VART::Point
- All derived classes, except for Point4D have been terminated. This class is no longer needed.
- Member VART::Scene::GetAllSceneJoints ()
- Please use a Joint Collector (see VART::Collector).
- Member VART::Scene::GetAllSceneTypeObject (SceneNode::TypeID type)
- Please use a Collector (see VART::Collector).
- Member VART::Scene::GetCameras ()
- See UseNextCamera and UsePreviousCamera
- Member VART::Scene::GetObjectRec (const std::string &objectName) const
- See DescriptionLocator.
- Member VART::SceneNode::FindChildByName (const std::string &name) const
- Please use a SNLocator.
- Member VART::SceneNode::FindPathTo (const std::string &targetName, SGPath *resultPtr) const
- Please use LocateDepthFirst.
- Member VART::SceneNode::FindPathTo (SceneNode *targetPtr, SGPath *resultPtr) const
- Please use LocateDepthFirst.
- Member VART::SceneNode::GetChilds ()
- Incorrect name. Exposes a private attribute. Returns a list by copy. Please use TraverseDepthFirst or TraverseBreadthFirst.
- Member VART::SceneNode::GetNodeTypeList (TypeID type, std::list< SceneNode * > &nodeList)
- Does not obey parameter convention. Please use TraverseDepthFirst (or TraverseBreadthFirst) with a Collector.
- Returns
- total Number of Nodes. 'nodeList' stores nodes.
- Member VART::SceneNode::RecursiveCopy ()
- Returns a pointer to memory allocated by the framework.
- Member VART::Texture::HasTextureLoad () const
- Use HasData instead.
- Class VART::XmlAction
- Please use XmlJointAction.