V-ART
snlocator.cpp
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1 
5 #include "vart/snlocator.h"
6 
7 #include <iostream>
8 using namespace std;
9 
10 VART::SNLocator::SNLocator() : notFinished(true), nodePtr(NULL)
11 {
12 }
13 
15 {
16  path.PushFront(nodePtr);
17 }
18 
20 {
21  path.Clear();
22  notFinished = true;
23  nodePtr = NULL;
24 }
Base class for objects that compose a scene graph.
Definition: scenenode.h:25
void AddNodeToPath(SceneNode *nodePtr)
Adds a node to internal Path.
Definition: snlocator.cpp:14
Header file for V-ART class "SNLocator".
virtual void Reset()
Reverts to initial state.
Definition: snlocator.cpp:19