31 friend std::ostream&
operator<<(std::ostream& output,
const Mesh& mesh);
55 GLenum GetOglType()
const {
return GetOglType(
type); }
Header file for V-ART class "Material".
std::vector< unsigned int > normIndVec
indexes of the normals (for unoptimized meshes)
friend std::ostream & operator<<(std::ostream &output, const Mesh &mesh)
Mesh()
Creates an uninitialized mesh.
A mesh is part of an graphical object, in which faces are made of vertices according to some rule of ...
void IncrementIndices(unsigned int increment)
Returns the mesh type as OpenGL enum.
Material properties for graphical objects.
std::vector< unsigned int > indexVec
indexes of the vertices (start at 0) defining faces
Header file for V-ART class "Point4D".
Mesh & operator=(const Mesh &mesh)
bool DrawInstanceOGL() const
Draws the mesh assuming that its MeshObject is optimized.