V-ART
VART::XmlScene Member List

This is the complete list of members for VART::XmlScene, including all inherited members.

AddCamera(Camera *newCamera)VART::Scene
AddLight(Light *newLight)VART::Scene
AddLight(const Light &newLight)VART::Scene
AddObject(SceneNode *newObjectPtr)VART::Scene
backgroundVART::Sceneprotected
camerasVART::Sceneprotected
ChangeAllCamerasViewVolume(float horScale, float verScale)VART::Scene
ComputeBoundingBox()VART::Scene
documentPtrVART::XmlBaseprotected
DrawLightsOGL() const VART::Scene
DrawOGL(Camera *cameraPtr=NULL) const VART::Scenevirtual
GetAllSceneJoints()VART::Scene
GetAllSceneTypeObject(SceneNode::TypeID type)VART::Scene
GetAttributeValue(XERCES_CPP_NAMESPACE::DOMNamedNodeMap *nodePtr, const char itemName[], float *valuePtr)VART::XmlBaseprotectedstatic
GetAttributeValue(XERCES_CPP_NAMESPACE::DOMNamedNodeMap *nodePtr, const char itemName[], std::string *valuePtr)VART::XmlBaseprotectedstatic
GetAttributeValue(XERCES_CPP_NAMESPACE::DOMNamedNodeMap *nodePtr, const char itemName[], bool *valuePtr)VART::XmlBaseprotectedstatic
GetBackgroundColor()VART::Scene
GetBoundingBox() const VART::Sceneinline
GetCamera(const std::string &cameraName)VART::Scene
GetCameras()VART::Scene
GetCurrentCamera() const VART::Scene
GetDescription()VART::Sceneinline
GetLight(const std::string &lightName)VART::Scene
GetLights()VART::Scene
GetNumLights() const VART::Sceneinline
GetObject(const std::string &objectName) const VART::Scene
GetObjectRec(const std::string &objectName) const VART::Scene
GetObjects()VART::Scene
lightsVART::Sceneprotected
loadDofs(XERCES_CPP_NAMESPACE::DOMNode *node, std::list< Dof * > *dofs)VART::XmlScene
LoadFromFile(const std::string &fileName)VART::XmlScene
LoadMeshFromFile(std::string filen, std::string type, std::string meshName)VART::XmlScene
LoadScene(const std::string &basePath)VART::XmlScene
LoadSceneNode(XERCES_CPP_NAMESPACE::DOMNode *sceneList, const std::string &basePath)VART::XmlScene
MakeCameraViewAll()VART::Scene
objectsVART::Sceneprotected
ParseFile(const std::string &fileName)VART::XmlBaseprotected
parserPtrVART::XmlBaseprotected
Pick(int x, int y, std::list< GraphicObj * > *resultListPtr)VART::Scene
Scene()VART::Scene
SetAllCamerasAspectRatio(float newAspectRatio)VART::Scene
SetBackgroundColor(Color color)VART::Scene
SetBBoxVisibility(bool value)VART::Sceneinline
SetBoundingBox(double minX, double minY, double minZ, double maxX, double maxY, double maxZ)VART::Scene
SetCamera(const std::string &cameraName)VART::Scene
SetCamerasAspectRatio(const std::string &cameraDescription, float newAspectRatio)VART::Scene
SetDescription(const std::string &newDescr)VART::Sceneinline
Terminate()VART::XmlBaseprotected
ToggleBBoxVisibility()VART::Sceneinline
Unreference(const SceneNode *sceneNodePtr)VART::Scene
UseNextCamera()VART::Scene
UsePreviousCamera()VART::Scene
XmlBase()VART::XmlBaseprotected
XmlPrintOn(std::ostream &os) const VART::Scene
XmlScene()VART::XmlScene
~Scene()VART::Scenevirtual
~XmlScene()VART::XmlScene