| AddChild(SceneNode &child) | VART::SceneNode | |
| autoDelete | VART::MemoryObj | |
| AutoDeleteChildren() const | VART::SceneNode | |
| BEZIER enum value | VART::SceneNode | |
| BIAXIAL_JOINT enum value | VART::SceneNode | |
| BOX enum value | VART::SceneNode | |
| BRIGHT_AMBIENT() | VART::Light | static |
| childList | VART::SceneNode | protected |
| CONDYLAR_JOINT enum value | VART::SceneNode | |
| CONE enum value | VART::SceneNode | |
| Copy() | VART::Light | virtual |
| CURVE enum value | VART::SceneNode | |
| CYLINDER enum value | VART::SceneNode | |
| description | VART::SceneNode | protected |
| DetachChild(SceneNode *childPtr) | VART::SceneNode | |
| DrawForPicking() const | VART::Light | inlinevirtual |
| DrawInstanceOGL() const | VART::SceneNode | inlineprotectedvirtual |
| DrawOGL(unsigned int oglLightID) const | VART::Light | virtual |
| VART::SceneNode::DrawOGL() const | VART::SceneNode | virtual |
| ELLIPSOID_JOINT enum value | VART::SceneNode | |
| FindChildByName(const std::string &name) const | VART::SceneNode | |
| FindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const | VART::SceneNode | |
| FindPathTo(const std::string &targetName, SGPath *resultPtr) const | VART::SceneNode | |
| GetAmbientIntensity() const | VART::Light | |
| GetAttenuation(void) | VART::SpotLight | |
| GetBeamWidth(void) | VART::SpotLight | |
| GetChilds() | VART::SceneNode | |
| GetColor() const | VART::Light | |
| GetCutOffAngle(void) | VART::SpotLight | |
| GetDescription() const | VART::SceneNode | inline |
| GetDirection(void) | VART::SpotLight | |
| GetID() const | VART::SceneNode | inlinevirtual |
| GetIntensity() const | VART::Light | |
| GetLocation() const | VART::Light | inline |
| GetNodeTypeList(TypeID type, std::list< SceneNode * > &nodeList) | VART::SceneNode | |
| getOpenGLID(unsigned int lightID) const | VART::Light | protected |
| GetRadius(void) | VART::SpotLight | |
| GetTransform() const | VART::Light | inline |
| GRAPHIC_OBJ enum value | VART::SceneNode | |
| HINGE_JOINT enum value | VART::SceneNode | |
| IMAGE enum value | VART::SceneNode | |
| IMAGE_2D enum value | VART::SceneNode | |
| IsOn() const | VART::Light | |
| JOINT enum value | VART::SceneNode | |
| Light() | VART::Light | |
| Light(const Light &light) | VART::Light | |
| Light(float i, float ai, Color c, bool o) | VART::Light | |
| Light(const std::string &newDescription, float newIntensity, float newAmbientIntensity, const Color &newColor, const Point4D &newLocation) | VART::Light | |
| LocateBreadthFirst(SNLocator *locatorPtr) const | VART::SceneNode | virtual |
| LocateDepthFirst(SNLocator *locatorPtr) const | VART::SceneNode | virtual |
| location | VART::Light | protected |
| MemoryObj() | VART::MemoryObj | |
| MemoryObj(const VART::MemoryObj &obj) | VART::MemoryObj | |
| MESH_OBJECT enum value | VART::SceneNode | |
| NONE enum value | VART::SceneNode | |
| operator=(const Light &light) | VART::Light | |
| VART::SceneNode::operator=(const SceneNode &node) | VART::SceneNode | |
| PIVOT_JOINT enum value | VART::SceneNode | |
| PLANE_JOINT enum value | VART::SceneNode | |
| POLYAXIAL_JOINT enum value | VART::SceneNode | |
| RecursiveBoundingBox(BoundingBox *bBox) | VART::Light | virtual |
| RecursiveCopy() | VART::SceneNode | virtual |
| RecursiveFindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const | VART::SceneNode | protected |
| RecursiveFindPathTo(const std::string &targetName, SGPath *resultPtr) const | VART::SceneNode | protected |
| recursivePrinting | VART::SceneNode | static |
| SADDLE_JOINT enum value | VART::SceneNode | |
| SceneNode() | VART::SceneNode | |
| SceneNode(SceneNode &node) | VART::SceneNode | |
| SetAmbientIntensity(float ai) | VART::Light | |
| SetAttenuation(Point4D a) | VART::SpotLight | |
| SetBeamWidth(float bw) | VART::SpotLight | |
| SetColor(const Color &c) | VART::Light | |
| SetCutOffAngle(float coa) | VART::SpotLight | |
| SetDescription(const std::string &desc) | VART::SceneNode | inline |
| SetDirection(Point4D d) | VART::SpotLight | |
| SetIntensity(float i) | VART::Light | |
| SetLocation(const Point4D &newLocation) | VART::Light | |
| SetRadius(float r) | VART::SpotLight | |
| SPHERE enum value | VART::SceneNode | |
| SpotLight(Point4D a, float bw, float coa, Point4D l, Point4D d, float r) | VART::SpotLight | |
| SUN() | VART::Light | static |
| transform | VART::Light | protected |
| TRANSFORM enum value | VART::SceneNode | |
| TraverseBreadthFirst(SNOperator *operatorPtr) const | VART::SceneNode | virtual |
| TraverseDepthFirst(SNOperator *operatorPtr) const | VART::SceneNode | virtual |
| Turn(bool on_off) | VART::Light | |
| TypeID enum name | VART::SceneNode | |
| UNIAXIAL_JOINT enum value | VART::SceneNode | |
| VOLUME enum value | VART::SceneNode | |
| XmlPrintOn(std::ostream &os, unsigned int indent) const | VART::SceneNode | virtual |
| ~Light() | VART::Light | virtual |
| ~SceneNode() | VART::SceneNode | virtual |