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VART
Sphere
VART::Sphere Member List
This is the complete list of members for
VART::Sphere
, including all inherited members.
AddChild
(SceneNode &child)
VART::SceneNode
autoDelete
VART::MemoryObj
AutoDeleteChildren
() const
VART::SceneNode
bBox
VART::GraphicObj
protected
BEZIER
enum value
VART::SceneNode
BIAXIAL_JOINT
enum value
VART::SceneNode
BOX
enum value
VART::SceneNode
childList
VART::SceneNode
protected
ComputeBoundingBox
()
VART::Sphere
virtual
ComputeRecursiveBoundingBox
()
VART::GraphicObj
CONDYLAR_JOINT
enum value
VART::SceneNode
CONE
enum value
VART::SceneNode
Copy
()
VART::Sphere
virtual
CURVE
enum value
VART::SceneNode
CYLINDER
enum value
VART::SceneNode
description
VART::SceneNode
protected
DetachChild
(SceneNode *childPtr)
VART::SceneNode
DrawForPicking
() const
VART::GraphicObj
virtual
DrawInstanceOGL
() const
VART::Sphere
virtual
DrawOGL
() const
VART::SceneNode
virtual
ELLIPSOID_JOINT
enum value
VART::SceneNode
FILLED
enum value
VART::GraphicObj
FindChildByName
(const std::string &name) const
VART::SceneNode
FindPathTo
(SceneNode *targetPtr, SGPath *resultPtr) const
VART::SceneNode
FindPathTo
(const std::string &targetName, SGPath *resultPtr) const
VART::SceneNode
GetBoundingBox
() const
VART::GraphicObj
inline
GetChilds
()
VART::SceneNode
GetDescription
() const
VART::SceneNode
inline
GetID
() const
VART::SceneNode
inline
virtual
GetMaterial
() const
VART::Sphere
inline
GetNodeTypeList
(TypeID type, std::list< SceneNode * > &nodeList)
VART::SceneNode
GetRadius
()
VART::Sphere
GetRecursiveBoundingBox
() const
VART::GraphicObj
inline
GRAPHIC_OBJ
enum value
VART::SceneNode
GraphicObj
()
VART::GraphicObj
Hide
()
VART::GraphicObj
HINGE_JOINT
enum value
VART::SceneNode
howToShow
VART::GraphicObj
IMAGE
enum value
VART::SceneNode
IMAGE_2D
enum value
VART::SceneNode
IsVisible
()
VART::GraphicObj
JOINT
enum value
VART::SceneNode
LINES
enum value
VART::GraphicObj
LINES_AND_NORMALS
enum value
VART::GraphicObj
LocateBreadthFirst
(SNLocator *locatorPtr) const
VART::SceneNode
virtual
LocateDepthFirst
(SNLocator *locatorPtr) const
VART::SceneNode
virtual
MemoryObj
()
VART::MemoryObj
MemoryObj
(const VART::MemoryObj &obj)
VART::MemoryObj
MESH_OBJECT
enum value
VART::SceneNode
NONE
enum value
VART::SceneNode
operator=
(const VART::Sphere &sphere)
VART::Sphere
VART::GraphicObj::operator=
(const SceneNode &node)
VART::SceneNode
pickName
VART::GraphicObj
protected
PickName
() const
VART::GraphicObj
inline
PIVOT_JOINT
enum value
VART::SceneNode
PLANE_JOINT
enum value
VART::SceneNode
POINTS
enum value
VART::GraphicObj
POINTS_AND_NORMALS
enum value
VART::GraphicObj
POLYAXIAL_JOINT
enum value
VART::SceneNode
recBBox
VART::GraphicObj
protected
RecursiveCopy
()
VART::SceneNode
virtual
RecursiveFindPathTo
(SceneNode *targetPtr, SGPath *resultPtr) const
VART::SceneNode
protected
RecursiveFindPathTo
(const std::string &targetName, SGPath *resultPtr) const
VART::SceneNode
protected
recursivePrinting
VART::SceneNode
static
SADDLE_JOINT
enum value
VART::SceneNode
SceneNode
()
VART::SceneNode
SceneNode
(SceneNode &node)
VART::SceneNode
SetBBoxColor
(VART::Color value)
VART::GraphicObj
inline
SetBBoxVisibility
(bool value)
VART::GraphicObj
inline
SetDescription
(const std::string &desc)
VART::SceneNode
inline
SetMaterial
(const Material &mat)
VART::Sphere
inline
SetRadius
(float r)
VART::Sphere
show
VART::GraphicObj
protected
Show
()
VART::GraphicObj
ShowType
enum name
VART::GraphicObj
Sphere
()
VART::Sphere
Sphere
(const VART::Sphere &sphere)
VART::Sphere
Sphere
(float fRad)
VART::Sphere
SPHERE
enum value
VART::SceneNode
ToggleBBoxVisibility
()
VART::GraphicObj
ToggleRecBBoxVisibility
()
VART::GraphicObj
ToggleRecVisibility
()
VART::GraphicObj
ToggleVisibility
()
VART::GraphicObj
TRANSFORM
enum value
VART::SceneNode
TraverseBreadthFirst
(SNOperator *operatorPtr) const
VART::SceneNode
virtual
TraverseDepthFirst
(SNOperator *operatorPtr) const
VART::SceneNode
virtual
TypeID
enum name
VART::SceneNode
UNIAXIAL_JOINT
enum value
VART::SceneNode
VOLUME
enum value
VART::SceneNode
XmlPrintOn
(std::ostream &os, unsigned int indent) const
VART::SceneNode
virtual
~SceneNode
()
VART::SceneNode
virtual
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