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V-ART
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This is the complete list of members for VART::Point4D, including all inherited members.
| AlmostEqual(const Point4D &v) const | VART::Point4D | |
| AngleTo(const Point4D &p) const | VART::Point4D | |
| AngleTo(const Point4D &p, const Point4D &ref) const | VART::Point4D | |
| CrossProduct(const Point4D &p) const | VART::Point4D | |
| delta | VART::Point4D | static |
| DotProduct(const Point4D &p) const | VART::Point4D | |
| DOWN() | VART::Point4D | static |
| GenericAngleTo(const Point4D &p) const | VART::Point4D | |
| GetW() const | VART::Point4D | inline |
| VART::Point::GetW() | VART::Point | inlinevirtual |
| GetX() const | VART::Point4D | inline |
| VART::Point::GetX() | VART::Point | inlinevirtual |
| GetXY(float &x, float &y) | VART::Point | inlinevirtual |
| GetXYZ(float &x, float &y, float &z) | VART::Point | inlinevirtual |
| GetXYZW(float &x, float &y, float &z, float &w) | VART::Point | inlinevirtual |
| GetXZ(float &x, float &z) | VART::Point | inlinevirtual |
| GetY() const | VART::Point4D | inline |
| VART::Point::GetY() | VART::Point | inlinevirtual |
| GetYZ(float &y, float &z) | VART::Point | inlinevirtual |
| GetZ() const | VART::Point4D | inline |
| VART::Point::GetZ() | VART::Point | inlinevirtual |
| Length() const | VART::Point4D | |
| LexicographicalLess(const Point4D &p) const | VART::Point4D | |
| Normalize() | VART::Point4D | |
| operator!=(const Point4D &point) const | VART::Point4D | |
| operator*(double escalar) const | VART::Point4D | |
| operator*=(double escalar) | VART::Point4D | |
| operator+(const Point4D &vector) const | VART::Point4D | |
| operator+=(const Point4D &vector) | VART::Point4D | |
| operator-() const | VART::Point4D | |
| operator-(const Point4D &point) const | VART::Point4D | |
| operator/(double escalar) const | VART::Point4D | |
| operator<(const Point4D &p) const | VART::Point4D | |
| operator<<(std::ostream &output, const Point4D &p) | VART::Point4D | friend |
| operator=(const Point4D &point) | VART::Point4D | |
| operator==(const Point4D &point) const | VART::Point4D | |
| operatorLess | VART::Point4D | static |
| ORIGIN() | VART::Point4D | static |
| Point4D() | VART::Point4D | |
| Point4D(const Point4D &point) | VART::Point4D | |
| Point4D(double x, double y, double z, double w=1.0) | VART::Point4D | |
| SetW(double w) | VART::Point4D | inline |
| VART::Point::SetW(float z) | VART::Point | inlinevirtual |
| SetX(double x) | VART::Point4D | inline |
| VART::Point::SetX(float x) | VART::Point | inlinevirtual |
| SetXY(double x, double y) | VART::Point4D | |
| VART::Point::SetXY(float x, float y) | VART::Point | inlinevirtual |
| SetXYZ(double x, double y, double z) | VART::Point4D | |
| VART::Point::SetXYZ(float x, float y, float z) | VART::Point | inlinevirtual |
| SetXYZW(double x, double y, double z, double w) | VART::Point4D | |
| VART::Point::SetXYZW(float x, float y, float z, float w) | VART::Point | inlinevirtual |
| SetXZ(float x, float z) | VART::Point | inlinevirtual |
| SetY(double y) | VART::Point4D | inline |
| VART::Point::SetY(float y) | VART::Point | inlinevirtual |
| SetYZ(float y, float z) | VART::Point | inlinevirtual |
| SetZ(double z) | VART::Point4D | inline |
| VART::Point::SetZ(float z) | VART::Point | inlinevirtual |
| VetXYZW() const | VART::Point4D | inline |
| WeightedGreater(const Point4D &p) const | VART::Point4D | |
| WeightedLess(const Point4D &p) const | VART::Point4D | |
| X() | VART::Point4D | static |
| XThenZLess(const Point4D &p) const | VART::Point4D | |
| xWeight | VART::Point4D | static |
| Y() | VART::Point4D | static |
| YThenXLess(const Point4D &p) const | VART::Point4D | |
| YThenZLess(const Point4D &p) const | VART::Point4D | |
| yWeight | VART::Point4D | static |
| Z() | VART::Point4D | static |
| ZThenXLess(const Point4D &p) const | VART::Point4D | |
| ZThenYLess(const Point4D &p) const | VART::Point4D | |
| zWeight | VART::Point4D | static |
| ~Point() | VART::Point | inlinevirtual |
1.8.6