V-ART
VART::Cylinder Member List

This is the complete list of members for VART::Cylinder, including all inherited members.

AddChild(SceneNode &child)VART::SceneNode
ALL enum valueVART::Cylinder
autoDeleteVART::MemoryObj
AutoDeleteChildren() const VART::SceneNode
bBoxVART::GraphicObjprotected
BEZIER enum valueVART::SceneNode
BIAXIAL_JOINT enum valueVART::SceneNode
BOTTOM enum valueVART::Cylinder
BOX enum valueVART::SceneNode
childListVART::SceneNodeprotected
ComputeBoundingBox()VART::Cylindervirtual
ComputeRecursiveBoundingBox()VART::GraphicObj
CONDYLAR_JOINT enum valueVART::SceneNode
CONE enum valueVART::SceneNode
Copy()VART::Cylindervirtual
CURVE enum valueVART::SceneNode
Cylinder()VART::Cylinder
Cylinder(const VART::Cylinder &cylinder)VART::Cylinder
Cylinder(float fHi, float fRad)VART::Cylinder
Cylinder(float fHi, float fRad, bool bS, bool bT, bool bB)VART::Cylinder
CYLINDER enum valueVART::SceneNode
descriptionVART::SceneNodeprotected
DetachChild(SceneNode *childPtr)VART::SceneNode
DrawForPicking() const VART::GraphicObjvirtual
DrawOGL() const VART::SceneNodevirtual
ELLIPSOID_JOINT enum valueVART::SceneNode
FILLED enum valueVART::GraphicObj
FindChildByName(const std::string &name) const VART::SceneNode
FindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const VART::SceneNode
FindPathTo(const std::string &targetName, SGPath *resultPtr) const VART::SceneNode
GetBottomRadius()VART::Cylinder
GetBoundingBox() const VART::GraphicObjinline
GetChilds()VART::SceneNode
GetDescription() const VART::SceneNodeinline
GetHeight()VART::Cylinder
GetID() const VART::SceneNodeinlinevirtual
GetMaterial() const VART::Cylinderinline
GetNodeTypeList(TypeID type, std::list< SceneNode * > &nodeList)VART::SceneNode
GetPartsVisibility()VART::Cylinder
GetRecursiveBoundingBox() const VART::GraphicObjinline
GetTopRadius()VART::Cylinder
GRAPHIC_OBJ enum valueVART::SceneNode
GraphicObj()VART::GraphicObj
Hide()VART::GraphicObj
HINGE_JOINT enum valueVART::SceneNode
howToShowVART::GraphicObj
IMAGE enum valueVART::SceneNode
IMAGE_2D enum valueVART::SceneNode
IsVisible()VART::GraphicObj
JOINT enum valueVART::SceneNode
LINES enum valueVART::GraphicObj
LINES_AND_NORMALS enum valueVART::GraphicObj
LocateBreadthFirst(SNLocator *locatorPtr) const VART::SceneNodevirtual
LocateDepthFirst(SNLocator *locatorPtr) const VART::SceneNodevirtual
MemoryObj()VART::MemoryObj
MemoryObj(const VART::MemoryObj &obj)VART::MemoryObj
MESH_OBJECT enum valueVART::SceneNode
NO_BOTTOM enum valueVART::Cylinder
NO_SIDES enum valueVART::Cylinder
NO_TOP enum valueVART::Cylinder
NONE enum valueVART::Cylinder
operator=(const VART::Cylinder &cylinder)VART::Cylinder
VART::GraphicObj::operator=(const SceneNode &node)VART::SceneNode
PartsID enum nameVART::Cylinder
pickNameVART::GraphicObjprotected
PickName() const VART::GraphicObjinline
PIVOT_JOINT enum valueVART::SceneNode
PLANE_JOINT enum valueVART::SceneNode
POINTS enum valueVART::GraphicObj
POINTS_AND_NORMALS enum valueVART::GraphicObj
POLYAXIAL_JOINT enum valueVART::SceneNode
recBBoxVART::GraphicObjprotected
RecursiveCopy()VART::SceneNodevirtual
RecursiveFindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const VART::SceneNodeprotected
RecursiveFindPathTo(const std::string &targetName, SGPath *resultPtr) const VART::SceneNodeprotected
recursivePrintingVART::SceneNodestatic
SADDLE_JOINT enum valueVART::SceneNode
SceneNode()VART::SceneNode
SceneNode(SceneNode &node)VART::SceneNode
SetBBoxColor(VART::Color value)VART::GraphicObjinline
SetBBoxVisibility(bool value)VART::GraphicObjinline
SetBottomRadius(float r)VART::Cylinderinline
SetDescription(const std::string &desc)VART::SceneNodeinline
SetHeight(float h)VART::Cylinder
SetMaterial(const Material &mat)VART::Cylinderinline
SetPartsVisibility(PartsID parts)VART::Cylinder
SetRadius(float r)VART::Cylinder
SetTopRadius(float r)VART::Cylinderinline
showVART::GraphicObjprotected
Show()VART::GraphicObj
ShowBottom(bool yesno)VART::Cylinder
ShowBottom()VART::Cylinder
ShowSide(bool yesno)VART::Cylinder
ShowSide()VART::Cylinder
ShowTop(bool yesno)VART::Cylinder
ShowTop()VART::Cylinder
ShowType enum nameVART::GraphicObj
SIDES enum valueVART::Cylinder
SPHERE enum valueVART::SceneNode
ToggleBBoxVisibility()VART::GraphicObj
TogglePartsVisibilty(PartsID parts)VART::Cylinder
ToggleRecBBoxVisibility()VART::GraphicObj
ToggleRecVisibility()VART::GraphicObj
ToggleVisibility()VART::GraphicObj
TOP enum valueVART::Cylinder
TRANSFORM enum valueVART::SceneNode
TraverseBreadthFirst(SNOperator *operatorPtr) const VART::SceneNodevirtual
TraverseDepthFirst(SNOperator *operatorPtr) const VART::SceneNodevirtual
TypeID enum nameVART::SceneNode
UNIAXIAL_JOINT enum valueVART::SceneNode
VOLUME enum valueVART::SceneNode
XmlPrintOn(std::ostream &os, unsigned int indent) const VART::SceneNodevirtual
~SceneNode()VART::SceneNodevirtual