AddChild(SceneNode &child) | VART::SceneNode | |
ALL enum value | VART::Cylinder | |
autoDelete | VART::MemoryObj | |
AutoDeleteChildren() const | VART::SceneNode | |
bBox | VART::GraphicObj | protected |
BEZIER enum value | VART::SceneNode | |
BIAXIAL_JOINT enum value | VART::SceneNode | |
BOTTOM enum value | VART::Cylinder | |
BOX enum value | VART::SceneNode | |
childList | VART::SceneNode | protected |
ComputeBoundingBox() | VART::Cylinder | virtual |
ComputeRecursiveBoundingBox() | VART::GraphicObj | |
CONDYLAR_JOINT enum value | VART::SceneNode | |
CONE enum value | VART::SceneNode | |
Copy() | VART::Cylinder | virtual |
CURVE enum value | VART::SceneNode | |
Cylinder() | VART::Cylinder | |
Cylinder(const VART::Cylinder &cylinder) | VART::Cylinder | |
Cylinder(float fHi, float fRad) | VART::Cylinder | |
Cylinder(float fHi, float fRad, bool bS, bool bT, bool bB) | VART::Cylinder | |
CYLINDER enum value | VART::SceneNode | |
description | VART::SceneNode | protected |
DetachChild(SceneNode *childPtr) | VART::SceneNode | |
DrawForPicking() const | VART::GraphicObj | virtual |
DrawOGL() const | VART::SceneNode | virtual |
ELLIPSOID_JOINT enum value | VART::SceneNode | |
FILLED enum value | VART::GraphicObj | |
FindChildByName(const std::string &name) const | VART::SceneNode | |
FindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const | VART::SceneNode | |
FindPathTo(const std::string &targetName, SGPath *resultPtr) const | VART::SceneNode | |
GetBottomRadius() | VART::Cylinder | |
GetBoundingBox() const | VART::GraphicObj | inline |
GetChilds() | VART::SceneNode | |
GetDescription() const | VART::SceneNode | inline |
GetHeight() | VART::Cylinder | |
GetID() const | VART::SceneNode | inlinevirtual |
GetMaterial() const | VART::Cylinder | inline |
GetNodeTypeList(TypeID type, std::list< SceneNode * > &nodeList) | VART::SceneNode | |
GetPartsVisibility() | VART::Cylinder | |
GetRecursiveBoundingBox() const | VART::GraphicObj | inline |
GetTopRadius() | VART::Cylinder | |
GRAPHIC_OBJ enum value | VART::SceneNode | |
GraphicObj() | VART::GraphicObj | |
Hide() | VART::GraphicObj | |
HINGE_JOINT enum value | VART::SceneNode | |
howToShow | VART::GraphicObj | |
IMAGE enum value | VART::SceneNode | |
IMAGE_2D enum value | VART::SceneNode | |
IsVisible() | VART::GraphicObj | |
JOINT enum value | VART::SceneNode | |
LINES enum value | VART::GraphicObj | |
LINES_AND_NORMALS enum value | VART::GraphicObj | |
LocateBreadthFirst(SNLocator *locatorPtr) const | VART::SceneNode | virtual |
LocateDepthFirst(SNLocator *locatorPtr) const | VART::SceneNode | virtual |
MemoryObj() | VART::MemoryObj | |
MemoryObj(const VART::MemoryObj &obj) | VART::MemoryObj | |
MESH_OBJECT enum value | VART::SceneNode | |
NO_BOTTOM enum value | VART::Cylinder | |
NO_SIDES enum value | VART::Cylinder | |
NO_TOP enum value | VART::Cylinder | |
NONE enum value | VART::Cylinder | |
operator=(const VART::Cylinder &cylinder) | VART::Cylinder | |
VART::GraphicObj::operator=(const SceneNode &node) | VART::SceneNode | |
PartsID enum name | VART::Cylinder | |
pickName | VART::GraphicObj | protected |
PickName() const | VART::GraphicObj | inline |
PIVOT_JOINT enum value | VART::SceneNode | |
PLANE_JOINT enum value | VART::SceneNode | |
POINTS enum value | VART::GraphicObj | |
POINTS_AND_NORMALS enum value | VART::GraphicObj | |
POLYAXIAL_JOINT enum value | VART::SceneNode | |
recBBox | VART::GraphicObj | protected |
RecursiveCopy() | VART::SceneNode | virtual |
RecursiveFindPathTo(SceneNode *targetPtr, SGPath *resultPtr) const | VART::SceneNode | protected |
RecursiveFindPathTo(const std::string &targetName, SGPath *resultPtr) const | VART::SceneNode | protected |
recursivePrinting | VART::SceneNode | static |
SADDLE_JOINT enum value | VART::SceneNode | |
SceneNode() | VART::SceneNode | |
SceneNode(SceneNode &node) | VART::SceneNode | |
SetBBoxColor(VART::Color value) | VART::GraphicObj | inline |
SetBBoxVisibility(bool value) | VART::GraphicObj | inline |
SetBottomRadius(float r) | VART::Cylinder | inline |
SetDescription(const std::string &desc) | VART::SceneNode | inline |
SetHeight(float h) | VART::Cylinder | |
SetMaterial(const Material &mat) | VART::Cylinder | inline |
SetPartsVisibility(PartsID parts) | VART::Cylinder | |
SetRadius(float r) | VART::Cylinder | |
SetTopRadius(float r) | VART::Cylinder | inline |
show | VART::GraphicObj | protected |
Show() | VART::GraphicObj | |
ShowBottom(bool yesno) | VART::Cylinder | |
ShowBottom() | VART::Cylinder | |
ShowSide(bool yesno) | VART::Cylinder | |
ShowSide() | VART::Cylinder | |
ShowTop(bool yesno) | VART::Cylinder | |
ShowTop() | VART::Cylinder | |
ShowType enum name | VART::GraphicObj | |
SIDES enum value | VART::Cylinder | |
SPHERE enum value | VART::SceneNode | |
ToggleBBoxVisibility() | VART::GraphicObj | |
TogglePartsVisibilty(PartsID parts) | VART::Cylinder | |
ToggleRecBBoxVisibility() | VART::GraphicObj | |
ToggleRecVisibility() | VART::GraphicObj | |
ToggleVisibility() | VART::GraphicObj | |
TOP enum value | VART::Cylinder | |
TRANSFORM enum value | VART::SceneNode | |
TraverseBreadthFirst(SNOperator *operatorPtr) const | VART::SceneNode | virtual |
TraverseDepthFirst(SNOperator *operatorPtr) const | VART::SceneNode | virtual |
TypeID enum name | VART::SceneNode | |
UNIAXIAL_JOINT enum value | VART::SceneNode | |
VOLUME enum value | VART::SceneNode | |
XmlPrintOn(std::ostream &os, unsigned int indent) const | VART::SceneNode | virtual |
~SceneNode() | VART::SceneNode | virtual |